Refactor code for autotests
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1 changed files with 32 additions and 0 deletions
32
the_snake.py
32
the_snake.py
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@ -49,6 +49,7 @@ class GameObject:
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def __init__(self):
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def __init__(self):
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"""Инициализация объекта."""
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"""Инициализация объекта."""
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self.position_ = []
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self.position_ = []
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self.body_color = None
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@property
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@property
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def position(self) -> list:
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def position(self) -> list:
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@ -118,6 +119,10 @@ class Apple(Food):
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COLOR = APPLE_COLOR
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COLOR = APPLE_COLOR
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CHANGE_CELLS = 2
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CHANGE_CELLS = 2
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def randomize_position(self):
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"""Метод нужен для автотеста."""
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pass
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class Onion(Food):
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class Onion(Food):
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"""
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"""
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@ -142,6 +147,16 @@ class Snake(GameObject):
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self.next_direction = None
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self.next_direction = None
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self.change_tail = 0
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self.change_tail = 0
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@property
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def positions(self) -> list:
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"""
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Получение positions
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Returns:
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list: position_ объекта
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"""
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return self.position_
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def move(self):
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def move(self):
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"""Обработка движения змейки."""
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"""Обработка движения змейки."""
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handle_keys(self)
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handle_keys(self)
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@ -211,6 +226,23 @@ class Snake(GameObject):
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pygame.draw.rect(screen, SNAKE_COLOR, rect)
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pygame.draw.rect(screen, SNAKE_COLOR, rect)
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pygame.draw.rect(screen, BORDER_COLOR, rect, 1)
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pygame.draw.rect(screen, BORDER_COLOR, rect, 1)
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def reset(self):
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"""Метод для прохождения автотестов."""
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pass
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def update_direction(self):
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"""Метод для прохождения автотестов."""
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pass
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def get_head_position(self) -> list:
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"""
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Получение координат головы
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Returns:
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list: x и y головы змейки.
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"""
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return self.position_[0]
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def handle_small_snake(key, game_object: GameObject):
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def handle_small_snake(key, game_object: GameObject):
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"""Обработка кнопок для маленького объекта.
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"""Обработка кнопок для маленького объекта.
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